Xun Zhang
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Previous Organizations / Institutes
The organizations / institutes from the scholar's other articles in the past ten years
Research Subjects
Xun Zhang has a total of 38 co-authors. Here are the top co-authors by number of shared publications:
- Pan Wang
Industrial Design Engineering, Delft University of Technology, Delft, Netherlands
5 shared publications - Maaike Kleinsmann
Delft University of Technology
3 shared publications - Stephen Jia Wang
School of Design, The Hong Kong Polytechnic University, Hong Kong SAR, China
3 shared publications - Yike Guo
Department of Computer Science and Engineering, Hong Kong University of Science and Technology, Hong Kong, China
3 shared publications - Alessandro Bozzon
Knowledge and Intelligence Design, Delft University of Technology, Delft, Netherlands
2 shared publications - Dantong Qin
Industrial Design Engineering, Delft University of Technology, Delft, Netherlands
2 shared publications
Latest Publications
- Open Access
- 7 September 2026
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Multimedia Computing, Communications, and Applications
- Vol. 22 (9) , 1-24
Data-Efficient Brushstroke Generation with Diffusion Models for Oil Painting
Many creative multimedia systems are built upon visual primitives such as strokes or textures, which are difficult to collect at scale and fundamentally different from natural image data. This data scarcity makes it challenging for modern generative models to learn expressive and controllable primitives, limiting their use in process-aware content creation. In this work, we study the problem of learning human-like brushstroke generation from a small set of hand-drawn samples ( \(n=470\) ) and propose StrokeDiff, a diffusion-based framework with Smooth Regularization (SmR). SmR injects stochastic visual priors during training, providing a simple mechanism to stabilize diffusion models under sparse supervision without altering the inference process. We further show how the learned primitives can be made controllable through a Bézier-based conditioning module and integrated into a complete stroke-based painting pipeline, including prediction, generation, ordering, and compositing. This demonstrates how data-efficient primitive modeling can support expressive and structured multimedia content creation. Experiments indicate that the proposed approach produces diverse and structurally coherent brushstrokes and enables paintings with richer texture and layering, validated by both automatic metrics and human evaluation.- 7 September 2026
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Multimedia Computing, Communications, and Applications
- Vol. 22 (9) , 1-24
Open AccessData-Efficient Brushstroke Generation with Diffusion Models for Oil Painting
Many creative multimedia systems are built upon visual primitives such as strokes or textures, which are difficult to collect at scale and fundamentally different from natural image data. This data scarcity makes it challenging for modern generative models to learn expressive and controllable primitives, limiting their use in process-aware content creation. In this work, we study the problem of learning human-like brushstroke generation from a small set of hand-drawn samples ( \(n=470\) ) and propose StrokeDiff, a diffusion-based framework with Smooth Regularization (SmR). SmR injects stochastic visual priors during training, providing a simple mechanism to stabilize diffusion models under sparse supervision without altering the inference process. We further show how the learned primitives can be made controllable through a Bézier-based conditioning module and integrated into a complete stroke-based painting pipeline, including prediction, generation, ordering, and compositing. This demonstrates how data-efficient primitive modeling can support expressive and structured multimedia content creation. Experiments indicate that the proposed approach produces diverse and structurally coherent brushstrokes and enables paintings with richer texture and layering, validated by both automatic metrics and human evaluation. - Open Access
- 27 March 2026
- Published by Taylor & Francis in Journal of Engineering Design
- Vol. 37 (9) , 1-41
From thought to visual composition: a brain-driven visual blends technique for visual blending tasks
1. Visual blends refers to a graphic design technique that combines distinct visual elements from multiple images into a cohesive composition, preserving their recognizability and enabling meaningf...
- 27 March 2026
- Published by Taylor & Francis in Journal of Engineering Design
- Vol. 37 (9) , 1-41
Open AccessFrom thought to visual composition: a brain-driven visual blends technique for visual blending tasks
1. Visual blends refers to a graphic design technique that combines distinct visual elements from multiple images into a cohesive composition, preserving their recognizability and enabling meaningf...
- Open Access
- 6 June 2025
- Published by Elsevier in Neurocomputing
- Vol. 648
Towards stereoscopic vision: Attention-guided gaze estimation with EEG in 3D space
- 6 June 2025
- Published by Elsevier in Neurocomputing
- Vol. 648
Open AccessTowards stereoscopic vision: Attention-guided gaze estimation with EEG in 3D space
- Open Access
- 1 June 2025
- Published by Taylor & Francis in Journal of Engineering Design
- Vol. 37 (2) , 458-494
Human-AI co-ideation via combinational generative model
- 1 June 2025
- Published by Taylor & Francis in Journal of Engineering Design
- Vol. 37 (2) , 458-494
Open AccessHuman-AI co-ideation via combinational generative model
- Open Access
- 1 December 2024
- Published by Association for Computing Machinery (ACM)
- p. 1-12
Typeface Generation through Style Descriptions With Generative Models
Typeface design plays a vital role in graphic and communication design. Different typefaces are suitable for different contexts and can convey different emotions and messages. Typeface design still relies on skilled designers to create unique styles for specific needs. Recently, generative adversarial networks (GANs) have been applied to typeface generation, but these methods face challenges due to the high annotation requirements of typeface generation datasets, which are difficult to obtain. Furthermore, machine-generated typefaces often fail to meet designers’ specific requirements, as dataset annotations limit the diversity of the generated typefaces. In response to these limitations in current typeface generation models, we propose an alternative approach to the task. Instead of relying on dataset-provided annotations to define the typeface style vector, we introduce a transformer-based language model to learn the mapping between a typeface style description and the corresponding style vector. We evaluated the proposed model using both existing and newly created style descriptions. Results indicate that the model can generate high-quality, patent-free typefaces based on the input style descriptions provided by designers. The code is available at: https://github.com/tqxg2018/Description2Typeface
- 1 December 2024
- Published by Association for Computing Machinery (ACM)
- p. 1-12
Open AccessTypeface Generation through Style Descriptions With Generative Models
Typeface design plays a vital role in graphic and communication design. Different typefaces are suitable for different contexts and can convey different emotions and messages. Typeface design still relies on skilled designers to create unique styles for specific needs. Recently, generative adversarial networks (GANs) have been applied to typeface generation, but these methods face challenges due to the high annotation requirements of typeface generation datasets, which are difficult to obtain. Furthermore, machine-generated typefaces often fail to meet designers’ specific requirements, as dataset annotations limit the diversity of the generated typefaces. In response to these limitations in current typeface generation models, we propose an alternative approach to the task. Instead of relying on dataset-provided annotations to define the typeface style vector, we introduce a transformer-based language model to learn the mapping between a typeface style description and the corresponding style vector. We evaluated the proposed model using both existing and newly created style descriptions. Results indicate that the model can generate high-quality, patent-free typefaces based on the input style descriptions provided by designers. The code is available at: https://github.com/tqxg2018/Description2Typeface
- Open Access
- 13 August 2022
- Published by Elsevier in Journal of the National Cancer Center
- Vol. 2 (4) , 298-305
Risk assessment of self-sampling HPV tests based on PCR, signal amplification to guide the appropriate screening intervals: A prospective study in China
- 13 August 2022
- Published by Elsevier in Journal of the National Cancer Center
- Vol. 2 (4) , 298-305
Open AccessRisk assessment of self-sampling HPV tests based on PCR, signal amplification to guide the appropriate screening intervals: A prospective study in China
- Open Access
- 27 December 2021
- Published by Baishideng Publishing Group Inc. in World Journal of Hepatology
- Vol. 13 (12) , 2179-2191
Non-alcoholic steatohepatitis in liver transplant recipients diagnosed by serum cytokeratin 18 and transient elastography: A prospective study
Non-alcoholic steatohepatitis in liver transplant recipients diagnosed by serum cytokeratin 18 and transient elastography: A prospective study
- 27 December 2021
- Published by Baishideng Publishing Group Inc. in World Journal of Hepatology
- Vol. 13 (12) , 2179-2191
Open AccessNon-alcoholic steatohepatitis in liver transplant recipients diagnosed by serum cytokeratin 18 and transient elastography: A prospective study
Non-alcoholic steatohepatitis in liver transplant recipients diagnosed by serum cytokeratin 18 and transient elastography: A prospective study