LFLouis Fréneau
Louis Fréneau
*This is an algorithmically generated author record based on publicly available information.
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Research Subjects
Louis Fréneau has a total of 11 co-authors. Here are the top co-authors by number of shared publications:
- Alexandre Mercat
Tampere University, Tampere, Finland
4 shared publications - Guillaume Gautier
Tampere University, Tampere, Finland
4 shared publications - Jarno Vanne
Tampere University, Tampere, Finland
4 shared publications - Irene Viola
Centrum Wiskunde & Informatica, Amsterdam, Netherlands
2 shared publications - Jack Jansen
Centrum Wiskunde & Informatica, Amsterdam, Netherlands
2 shared publications - Marko Viitanen
Tampere University, Tampere, Finland
2 shared publications
Latest Publications
- Open Access
- 11 November 2026
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Multimedia Computing, Communications, and Applications
- Vol. 22 (11) , 1-23
Beyond the V-PCC Reference Model: A Holistic Approach to Low-Complexity Attribute Map Generation
Video-based Point Cloud Compression (V-PCC) efficiently compresses dynamic point clouds by projecting 3D patches into 2D occupancy, geometry, and attribute maps before video encoding. The reference attribute map generation pipeline relies on assumptions inherited from the standardization process, notably that global image smoothing and tighter patch packing improve coding performance. This work systematically reassesses these assumptions under practical encoding constraints using uvgVPCCenc, an open source V-PCC framework designed for real-time encoding. Rather than optimizing individual map generation stages independently, we adopt a holistic approach that analyzes the interactions between attribute background filling, attribute map conversion, and patch packing. To this end, we examine three straightforward methods: a local block-based background filling algorithm, a local RGB444-to-YUV420 attribute map conversion, and patch spacing. Their impact is evaluated on both uvgVPCCenc and the V-PCC reference encoder TMC2 using coding efficiency, computational complexity, and subjective visual quality. The results show that these low-complexity methods can substantially reduce map generation complexity. The proposed background filling accelerates the overall encoding by up to 1.41 \(\times\) , while the proposed attribute map conversion increases this speedup to 1.50 \(\times\) and eliminates visual artifacts caused by the interaction between background filling and the reference conversion. Furthermore, moderate patch spacing improves reconstructed quality by mitigating inter-patch color bleeding with only a marginal bitrate increase. Overall, our findings demonstrate that several assumptions underlying the reference V-PCC map generation pipeline no longer hold under practical encoding constraints. More importantly, it demonstrates that evaluating map generation stages in isolation can lead to misleading conclusions, advocating a holistic methodology for the design of future practical V-PCC encoders.- 11 November 2026
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Multimedia Computing, Communications, and Applications
- Vol. 22 (11) , 1-23
Open AccessBeyond the V-PCC Reference Model: A Holistic Approach to Low-Complexity Attribute Map Generation
Video-based Point Cloud Compression (V-PCC) efficiently compresses dynamic point clouds by projecting 3D patches into 2D occupancy, geometry, and attribute maps before video encoding. The reference attribute map generation pipeline relies on assumptions inherited from the standardization process, notably that global image smoothing and tighter patch packing improve coding performance. This work systematically reassesses these assumptions under practical encoding constraints using uvgVPCCenc, an open source V-PCC framework designed for real-time encoding. Rather than optimizing individual map generation stages independently, we adopt a holistic approach that analyzes the interactions between attribute background filling, attribute map conversion, and patch packing. To this end, we examine three straightforward methods: a local block-based background filling algorithm, a local RGB444-to-YUV420 attribute map conversion, and patch spacing. Their impact is evaluated on both uvgVPCCenc and the V-PCC reference encoder TMC2 using coding efficiency, computational complexity, and subjective visual quality. The results show that these low-complexity methods can substantially reduce map generation complexity. The proposed background filling accelerates the overall encoding by up to 1.41 \(\times\) , while the proposed attribute map conversion increases this speedup to 1.50 \(\times\) and eliminates visual artifacts caused by the interaction between background filling and the reference conversion. Furthermore, moderate patch spacing improves reconstructed quality by mitigating inter-patch color bleeding with only a marginal bitrate increase. Overall, our findings demonstrate that several assumptions underlying the reference V-PCC map generation pipeline no longer hold under practical encoding constraints. More importantly, it demonstrates that evaluating map generation stages in isolation can lead to misleading conclusions, advocating a holistic methodology for the design of future practical V-PCC encoders. - Open Access
- 9 November 2026
- Published by Association for Computing Machinery (ACM)
- p. 17380-17384
Enhancing Dynamic Point Clouds in the Wild: A Grand Challenge on Real-World 4D Volumetric Data (UVG-CWI-DQPC)
- 9 November 2026
- Published by Association for Computing Machinery (ACM)
- p. 17380-17384
Open AccessEnhancing Dynamic Point Clouds in the Wild: A Grand Challenge on Real-World 4D Volumetric Data (UVG-CWI-DQPC)
- Open Access
- 27 October 2025
- Published by Association for Computing Machinery (ACM)
- p. 13112-13118
UVG-CWI-DQPC: Dual-Quality Point Cloud Dataset for Volumetric Video Applications
- 27 October 2025
- Published by Association for Computing Machinery (ACM)
- p. 13112-13118
Open AccessUVG-CWI-DQPC: Dual-Quality Point Cloud Dataset for Volumetric Video Applications
- Open Access
- 31 March 2025
- Published by Association for Computing Machinery (ACM)
- p. 235-241
uvgVPCCenc: Practical Open-Source Encoder for Fast V-PCC Compression
- 31 March 2025
- Published by Association for Computing Machinery (ACM)
- p. 235-241
Open AccessuvgVPCCenc: Practical Open-Source Encoder for Fast V-PCC Compression