Zheyuan Kuang
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Zheyuan Kuang has a total of 10 co-authors. Here are the top co-authors by number of shared publications:
- Anusha Withana
The University of Sydney, Sydney, NSW, Australia
1 shared publication - Benjamin Tag
School of Computer Science and Engineering, University of New South Wales, Sydney, New South Wales, Australia
1 shared publication - Flora Dilys Salim
University of New South Wales, Sydney, Australia
1 shared publication - Jiaxin Zhang
Architecture and Design College, Nanchang University, No. 999, Xuefu Avenue, Honggutan New District, Nanchang 330031, China
1 shared publication - Sven Mayer
TU Dortmund University, Dortmund, Germany
1 shared publication - Tinghui Li
School of Computer Science, The University of Sydney, Sydney, New South Wales, Australia
1 shared publication
Latest Publications
- Open Access
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-20
Understanding the Effects of Interaction on Emotional Experiences in VR
Virtual reality has been effectively used for eliciting emotions, yet most research focuses on the intensity of affective responses rather than on how interaction influences those experiences. To address this gap, we advance a validated VR emotion-elicitation dataset through two key extensions. First, we add a new high-arousal, high-valence scene and validate its effectiveness in a within-subject study (N=24). Second, we incorporate interactive elements into each scene, creating both interactive and non-interactive versions to examine the impact of interaction on emotional responses. We evaluate interaction through a multimodal approach combining subjective ratings and physiological signals to capture both conscious and unconscious affective responses. Our evaluation study (N=84) shows that interaction not only amplifies emotions but modulates them in context, supporting coping in negative scenes and enhancing enjoyment in positive scenes. These findings highlight the potential of scene-tailored interaction for different applications, where regulating emotions is as important as eliciting them.
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-20
Open AccessUnderstanding the Effects of Interaction on Emotional Experiences in VR
Virtual reality has been effectively used for eliciting emotions, yet most research focuses on the intensity of affective responses rather than on how interaction influences those experiences. To address this gap, we advance a validated VR emotion-elicitation dataset through two key extensions. First, we add a new high-arousal, high-valence scene and validate its effectiveness in a within-subject study (N=24). Second, we incorporate interactive elements into each scene, creating both interactive and non-interactive versions to examine the impact of interaction on emotional responses. We evaluate interaction through a multimodal approach combining subjective ratings and physiological signals to capture both conscious and unconscious affective responses. Our evaluation study (N=84) shows that interaction not only amplifies emotions but modulates them in context, supporting coping in negative scenes and enhancing enjoyment in positive scenes. These findings highlight the potential of scene-tailored interaction for different applications, where regulating emotions is as important as eliciting them.
- Top Cited PapersOpen Access
- 10 June 2025
- Published by Springer Nature in npj Heritage Science
- Vol. 13 (1) , 1-19
Preserving architectural heritage in urban renewal: a stable diffusion model framework for automated historical facade generation
- 10 June 2025
- Published by Springer Nature in npj Heritage Science
- Vol. 13 (1) , 1-19
Top Cited PapersOpen AccessPreserving architectural heritage in urban renewal: a stable diffusion model framework for automated historical facade generation