Roza Beisembekova
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Roza Beisembekova has a total of 12 co-authors. Here are the top co-authors by number of shared publications:
- Aigerim Abshukirova
National Scientific Laboratory of Collective Use of Information and Space Technologies, Institute of Automation and Information Technologies, Satbayev University, Almaty 050013, Kazakhstan
1 shared publication - Aray Kassenkhan
Satbayev University
1 shared publication - Assiya Boltaboyeva
Al-Farabi Kazakh National University,Faculty of Information Technology and Artificial Intelligence,Almaty,Kazakhstan
1 shared publication - Baglan Imanbek
Faculty of Information Technologies and Artificial Intelligence, Al Farabi Kazakh National University, Almaty 050040, Kazakhstan
1 shared publication - Bayan Mendekina
Nazarbayev Intellectual School of Science and Mathematics in Taldykorgan, Taldykorgan 040000, Kazakhstan
1 shared publication - Bibars Amangeldy
Al-Farabi Kazakh National University,Faculty of Information Technology and Artificial Intelligence,Almaty,Kazakhstan
1 shared publication
Latest Publications
- Top Cited PapersOpen Access
- 12 March 2026
- Published by MDPI AG in Information
- Vol. 17 (3) , 282
AI-Supported Gamification in E-Learning: A Systematic Review of Adaptive Architectures and Cognitive Outcomes
The rapid expansion of artificial intelligence (AI) in digital education has transformed gamification from a motivational strategy into a data-driven, adaptive learning paradigm. This systematic review conceptualizes AI-supported gamification as an information-centered ecosystem integrating learning analytics, behavioral modeling, adaptive algorithms, and intelligent feedback mechanisms to enhance cognitive development and critical thinking. Following PRISMA 2020 guidelines, a systematic search was conducted across Scopus, Web of Science, ScienceDirect, Google Scholar, and ResearchGate. Peer-reviewed empirical studies published between 2020 and 2025 were considered. Studies were included if they examined gamification in educational contexts with AI-driven or adaptive system components, while non-educational contexts, duplicates, and non-English publications were excluded. After screening and eligibility assessment, 100 studies were included in the final synthesis. The review examines how AI-driven personalization, neurotechnology, predictive modeling, and generative systems reshape the design and effectiveness of gamified e-learning environments. Architectural patterns identified include recommender systems, real-time behavioral adaptation, affect-aware feedback loops, and algorithmic content generation. Across the reviewed studies, AI-supported gamified systems were frequently associated with increased engagement and moderate improvements in executive functions, higher-order reasoning, and adaptive learning pathways. However, challenges related to system transparency, data governance, algorithmic bias, cognitive load management, and equitable access remain significant. The review was not registered. By framing gamification as an adaptive information system rather than solely a pedagogical intervention, this study proposes a structured taxonomy of AI-driven gamified architectures—including data acquisition, user modeling, predictive analytics, and adaptive feedback layers—and outlines research priorities for scalable, ethically grounded, and data-informed e-learning ecosystems.
- 12 March 2026
- Published by MDPI AG in Information
- Vol. 17 (3) , 282
Top Cited PapersOpen AccessAI-Supported Gamification in E-Learning: A Systematic Review of Adaptive Architectures and Cognitive Outcomes
The rapid expansion of artificial intelligence (AI) in digital education has transformed gamification from a motivational strategy into a data-driven, adaptive learning paradigm. This systematic review conceptualizes AI-supported gamification as an information-centered ecosystem integrating learning analytics, behavioral modeling, adaptive algorithms, and intelligent feedback mechanisms to enhance cognitive development and critical thinking. Following PRISMA 2020 guidelines, a systematic search was conducted across Scopus, Web of Science, ScienceDirect, Google Scholar, and ResearchGate. Peer-reviewed empirical studies published between 2020 and 2025 were considered. Studies were included if they examined gamification in educational contexts with AI-driven or adaptive system components, while non-educational contexts, duplicates, and non-English publications were excluded. After screening and eligibility assessment, 100 studies were included in the final synthesis. The review examines how AI-driven personalization, neurotechnology, predictive modeling, and generative systems reshape the design and effectiveness of gamified e-learning environments. Architectural patterns identified include recommender systems, real-time behavioral adaptation, affect-aware feedback loops, and algorithmic content generation. Across the reviewed studies, AI-supported gamified systems were frequently associated with increased engagement and moderate improvements in executive functions, higher-order reasoning, and adaptive learning pathways. However, challenges related to system transparency, data governance, algorithmic bias, cognitive load management, and equitable access remain significant. The review was not registered. By framing gamification as an adaptive information system rather than solely a pedagogical intervention, this study proposes a structured taxonomy of AI-driven gamified architectures—including data acquisition, user modeling, predictive analytics, and adaptive feedback layers—and outlines research priorities for scalable, ethically grounded, and data-informed e-learning ecosystems.
- Open Access
- 25 December 2025
- Published by MDPI AG in Algorithms
- Vol. 19 (1) , 24
Interpretable Machine Learning-Based Differential Diagnosis of Hip and Knee Osteoarthritis Using Routine Preoperative Clinical and Laboratory Data
Osteoarthritis (OA) of the hip (coxarthrosis) and knee (gonarthrosis) is a leading cause of disability worldwide. Differential diagnosis typically relies on imaging modalities such as X-rays and Magnetic Resonance Imaging (MRI). However, advanced imaging can be expensive and inaccessible, highlighting the need for non-invasive diagnostic tools. This study aimed to develop and validate an interpretable machine learning model to distinguish between hip and knee osteoarthritis using standard preoperative clinical and laboratory data. This model is designed to assist physicians in prioritizing whether to order a hip or a knee X-ray first, thereby saving time and medical resources. The study utilized retrospective data from 1792 patients treated at the City Clinical Hospital in Almaty, Kazakhstan. After applying inclusion and exclusion criteria, five machine learning algorithms were used for training and evaluation: Decision Tree, Random Forest, Logistic Regression, XGBoost, and CatBoost. SHapley Additive exPlanations (SHAP) and Local Interpretable Model-agnostic Explanations (LIME) were employed to interpret predictions and determine the contribution of each feature. The XGBoost model demonstrated the best performance, achieving an accuracy of 93.85%, a precision of 95.15%, a recall of 90.51%, and an F1-score of 92.41%. SHAP analysis revealed that age, glucose and leukocyte levels, urea, and BMI made the greatest contributions to the model’s predictions, while local analysis using LIME indicated that age, leukocyte levels, glucose, erythrocytes, and platelets were the most influential features. These findings support the use of machine learning for cost-effective early osteoarthritis triage using routine preoperative data.
- 25 December 2025
- Published by MDPI AG in Algorithms
- Vol. 19 (1) , 24
Open AccessInterpretable Machine Learning-Based Differential Diagnosis of Hip and Knee Osteoarthritis Using Routine Preoperative Clinical and Laboratory Data
Osteoarthritis (OA) of the hip (coxarthrosis) and knee (gonarthrosis) is a leading cause of disability worldwide. Differential diagnosis typically relies on imaging modalities such as X-rays and Magnetic Resonance Imaging (MRI). However, advanced imaging can be expensive and inaccessible, highlighting the need for non-invasive diagnostic tools. This study aimed to develop and validate an interpretable machine learning model to distinguish between hip and knee osteoarthritis using standard preoperative clinical and laboratory data. This model is designed to assist physicians in prioritizing whether to order a hip or a knee X-ray first, thereby saving time and medical resources. The study utilized retrospective data from 1792 patients treated at the City Clinical Hospital in Almaty, Kazakhstan. After applying inclusion and exclusion criteria, five machine learning algorithms were used for training and evaluation: Decision Tree, Random Forest, Logistic Regression, XGBoost, and CatBoost. SHapley Additive exPlanations (SHAP) and Local Interpretable Model-agnostic Explanations (LIME) were employed to interpret predictions and determine the contribution of each feature. The XGBoost model demonstrated the best performance, achieving an accuracy of 93.85%, a precision of 95.15%, a recall of 90.51%, and an F1-score of 92.41%. SHAP analysis revealed that age, glucose and leukocyte levels, urea, and BMI made the greatest contributions to the model’s predictions, while local analysis using LIME indicated that age, leukocyte levels, glucose, erythrocytes, and platelets were the most influential features. These findings support the use of machine learning for cost-effective early osteoarthritis triage using routine preoperative data.