Mohammed A. Makarem
Research Subjects
Mohammed A. Makarem has a total of 5 co-authors. Here are the top co-authors by number of shared publications:
Akram Algaolahi
KFUPM
1 shared publicationAshraf Mahmoud
KFUPM
1 shared publicationMohammad Zulkernine
Queen’s University
1 shared publication- Muneef A. Razaz
School of Computing, Queen’s University, Kingston, ON K7L 2N8, Canada
1 shared publication - Zead Saleh
Department of Industrial Engineering, College of Engineering, University of Business and Technology, Jeddah 21361, Saudi Arabia
1 shared publication
Latest Publications
- 8 September 2026
- Published by Springer Nature
- p. 298-317
A Forensic Framework for Detecting Ransomware Evidence Using Burst-Based Network Analysis
- 8 September 2026
- Published by Springer Nature
- p. 298-317
A Forensic Framework for Detecting Ransomware Evidence Using Burst-Based Network Analysis
- Open Access
- 30 April 2026
- Published by MDPI AG in Future Internet
- Vol. 18 (5) , 239
Co-Adaptive Attacker–Defender Learning over Attack Graphs: A Stochastic Game Approach to Dynamic Network Defense
The evolving landscape of cybersecurity threats, characterized by increasingly sophisticated and adaptive attackers, poses major challenges to traditional static network defense mechanisms. To address these limitations, this paper proposes an adaptive cyber defense framework that integrates Reinforcement Learning (RL) with Attack Graph (AG) modeling. The interaction between attacker and defender is formulated as a repeated zero-sum stochastic game over a partially observable Attack Graph-guided environment, allowing both agents to adapt their strategies through repeated interaction. Two value-based learning approaches are investigated, namely tabular Q-learning and Deep Q-Networks (DQN), under a unified attacker–defender setting. Experimental results across multiple training scenarios show that defender performance improves substantially as the training budget increases. Under limited training, Q-learning provides a computationally efficient and stable baseline, while DQN requires more training and careful tuning to achieve strong performance. However, with extended training, the DQN-based defender attains the highest win rate, albeit at a significantly greater computational cost. In addition, multi-run statistical comparisons highlight a clear trade-off between defensive effectiveness and runtime efficiency: Q-learning remains far more lightweight, whereas DQN offers stronger asymptotic performance when sufficient resources are available. These findings demonstrate the promise of learning-based adaptive defense over attack graphs while also emphasizing the importance of training budget, computational constraints, and model selection in practical cyber defense deployment.
- 30 April 2026
- Published by MDPI AG in Future Internet
- Vol. 18 (5) , 239
Open AccessCo-Adaptive Attacker–Defender Learning over Attack Graphs: A Stochastic Game Approach to Dynamic Network Defense
The evolving landscape of cybersecurity threats, characterized by increasingly sophisticated and adaptive attackers, poses major challenges to traditional static network defense mechanisms. To address these limitations, this paper proposes an adaptive cyber defense framework that integrates Reinforcement Learning (RL) with Attack Graph (AG) modeling. The interaction between attacker and defender is formulated as a repeated zero-sum stochastic game over a partially observable Attack Graph-guided environment, allowing both agents to adapt their strategies through repeated interaction. Two value-based learning approaches are investigated, namely tabular Q-learning and Deep Q-Networks (DQN), under a unified attacker–defender setting. Experimental results across multiple training scenarios show that defender performance improves substantially as the training budget increases. Under limited training, Q-learning provides a computationally efficient and stable baseline, while DQN requires more training and careful tuning to achieve strong performance. However, with extended training, the DQN-based defender attains the highest win rate, albeit at a significantly greater computational cost. In addition, multi-run statistical comparisons highlight a clear trade-off between defensive effectiveness and runtime efficiency: Q-learning remains far more lightweight, whereas DQN offers stronger asymptotic performance when sufficient resources are available. These findings demonstrate the promise of learning-based adaptive defense over attack graphs while also emphasizing the importance of training budget, computational constraints, and model selection in practical cyber defense deployment.