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  1. Home
  2. Publications
  3. Application of Artificial Intelligence in Computer Gaming and Game Content
  1. Home
  2. Publications
  3. Application of Artificial Intelligence in Computer Gaming and Game Content

Application of Artificial Intelligence in Computer Gaming and Game Content

Authors:
  • NKNikolay G. Kuznetsov
    Nikolay G. Kuznetsov
  • NRNatalya D. Rodionova
    Natalya D. Rodionova
  • MPMikhail V. Popov
    Mikhail V. Popov
  • LRLidiya N. Roschina
    Lidiya N. Roschina
  • IUInna V. Ukraintseva
    Inna V. Ukraintseva

Publisher website
Google Scholar
  • 4 March 2023
    • book chapter
    • Published by Springer Nature
    • p. 389-396
    • DOI:10.1007/978-981-19-7411-3_42
Abstract
No abstract available
Keywords
  • COMPUTER GAMES
  • VIDEO GAMES
  • DIGITALIZATION
  • THE INTERNET
  • GAME CONTENT
  • ARTIFICIAL INTELLIGENCE
  • ONLINE CINEMAS
  • INTERNET COMMUNICATIONS
  • O32
  • O33
  • D11
  • M310
Cited by 1 article
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