Shangzhe Wu
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Previous Organizations / Institutes
The organizations / institutes from the scholar's other articles in the past ten years
Research Subjects
Research Interests
Shangzhe Wu has a total of 36 co-authors. Here are the top co-authors by number of shared publications:
- Andrea Vedaldi
University of Oxford
4 shared publications - Chi-Keung Tang
The Hong Kong University of Science and Technology Guangzhou
4 shared publications - Hongsheng Li
CUHK MMLab
4 shared publications - Keqiang Sun
CUHK MMLab
4 shared publications - Yu-Wing Tai
Dartmouth College
3 shared publications - Christian Rupprecht
University of Oxford
2 shared publications
Latest Publications
- 30 September 2026
- Published by Springer Nature
- p. 258-276
SK-Adapter: Skeleton-Based Structural Control for Native 3D Generation
- 30 September 2026
- Published by Springer Nature
- p. 258-276
SK-Adapter: Skeleton-Based Structural Control for Native 3D Generation
- 17 September 2026
- Published by Springer Nature
- p. 57-75
Flow4R: Unifying 4D Reconstruction and Tracking with Scene Flow
- 17 September 2026
- Published by Springer Nature
- p. 57-75
Flow4R: Unifying 4D Reconstruction and Tracking with Scene Flow
- Open Access
- 27 July 2025
- Published by Association for Computing Machinery (ACM)
- p. 1-10
Anymate: A Dataset and Baselines for Learning 3D Object Rigging
- 27 July 2025
- Published by Association for Computing Machinery (ACM)
- p. 1-10
Open AccessAnymate: A Dataset and Baselines for Learning 3D Object Rigging
- 30 September 2024
- Published by Springer Nature
- p. 100-119
Ponymation: Learning Articulated 3D Animal Motions from Unlabeled Online Videos
- 30 September 2024
- Published by Springer Nature
- p. 100-119
Ponymation: Learning Articulated 3D Animal Motions from Unlabeled Online Videos
- 28 December 2023
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Transactions on Pattern Analysis and Machine Intelligence
- Vol. 46 (2) , 913-926
CGOF++: Controllable 3D Face Synthesis With Conditional Generative Occupancy Fields
Capitalizing on the recent advances in image generation models, existing controllable face image synthesis methods are able to generate high-fidelity images with some levels of controllability, e.g., controlling the shapes, expressions, textures, and poses of the generated face images. However, previous methods focus on controllable 2D image generative models, which are prone to producing inconsistent face images under large expression and pose changes. In this paper, we propose a new NeRF-based conditional 3D face synthesis framework, which enables 3D controllability over the generated face images by imposing explicit 3D conditions from 3D face priors. At its core is a conditional Generative Occupancy Field (cGOF++) that effectively enforces the shape of the generated face to conform to a given 3D Morphable Model (3DMM) mesh, built on top of EG3D (Chan et al.~2022), a recent tri-plane-based generative model. To achieve accurate control over fine-grained 3D face shapes of the synthesized images, we additionally incorporate a 3D landmark loss as well as a volume warping loss into our synthesis framework. Experiments validate the effectiveness of the proposed method, which is able to generate high-fidelity face images and shows more precise 3D controllability than state-of-the-art 2D-based controllable face synthesis methods.
- 28 December 2023
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Transactions on Pattern Analysis and Machine Intelligence
- Vol. 46 (2) , 913-926
CGOF++: Controllable 3D Face Synthesis With Conditional Generative Occupancy Fields
Capitalizing on the recent advances in image generation models, existing controllable face image synthesis methods are able to generate high-fidelity images with some levels of controllability, e.g., controlling the shapes, expressions, textures, and poses of the generated face images. However, previous methods focus on controllable 2D image generative models, which are prone to producing inconsistent face images under large expression and pose changes. In this paper, we propose a new NeRF-based conditional 3D face synthesis framework, which enables 3D controllability over the generated face images by imposing explicit 3D conditions from 3D face priors. At its core is a conditional Generative Occupancy Field (cGOF++) that effectively enforces the shape of the generated face to conform to a given 3D Morphable Model (3DMM) mesh, built on top of EG3D (Chan et al.~2022), a recent tri-plane-based generative model. To achieve accurate control over fine-grained 3D face shapes of the synthesized images, we additionally incorporate a 3D landmark loss as well as a volume warping loss into our synthesis framework. Experiments validate the effectiveness of the proposed method, which is able to generate high-fidelity face images and shows more precise 3D controllability than state-of-the-art 2D-based controllable face synthesis methods.
- Open Access
CGOF++: Controllable 3D Face Synthesis with Conditional Generative Occupancy Fields
Capitalizing on the recent advances in image generation models, existing controllable face image synthesis methods are able to generate high-fidelity images with some levels of controllability, e.g., controlling the shapes, expressions, textures, and poses of the generated face images. However, previous methods focus on controllable 2D image generative models, which are prone to producing inconsistent face images under large expression and pose changes. In this paper, we propose a new NeRF-based conditional 3D face synthesis framework, which enables 3D controllability over the generated face images by imposing explicit 3D conditions from 3D face priors. At its core is a conditional Generative Occupancy Field (cGOF++) that effectively enforces the shape of the generated face to conform to a given 3D Morphable Model (3DMM) mesh, built on top of EG3D [1], a recent tri-plane-based generative model. To achieve accurate control over fine-grained 3D face shapes of the synthesized images, we additionally incorporate a 3D landmark loss as well as a volume warping loss into our synthesis framework. Experiments validate the effectiveness of the proposed method, which is able to generate high-fidelity face images and shows more precise 3D controllability than state-of-the-art 2D-based controllable face synthesis methods.
Open AccessCGOF++: Controllable 3D Face Synthesis with Conditional Generative Occupancy Fields
Capitalizing on the recent advances in image generation models, existing controllable face image synthesis methods are able to generate high-fidelity images with some levels of controllability, e.g., controlling the shapes, expressions, textures, and poses of the generated face images. However, previous methods focus on controllable 2D image generative models, which are prone to producing inconsistent face images under large expression and pose changes. In this paper, we propose a new NeRF-based conditional 3D face synthesis framework, which enables 3D controllability over the generated face images by imposing explicit 3D conditions from 3D face priors. At its core is a conditional Generative Occupancy Field (cGOF++) that effectively enforces the shape of the generated face to conform to a given 3D Morphable Model (3DMM) mesh, built on top of EG3D [1], a recent tri-plane-based generative model. To achieve accurate control over fine-grained 3D face shapes of the synthesized images, we additionally incorporate a 3D landmark loss as well as a volume warping loss into our synthesis framework. Experiments validate the effectiveness of the proposed method, which is able to generate high-fidelity face images and shows more precise 3D controllability than state-of-the-art 2D-based controllable face synthesis methods.
- Open Access
- 15 June 2023
- Published by Springer Nature in International Journal of Computer Vision
- Vol. 131 (10) , 2623-2634
DOVE: Learning Deformable 3D Objects by Watching Videos
Learning deformable 3D objects from 2D images is often an ill-posed problem. Existing methods rely on explicit supervision to establish multi-view correspondences, such as template shape models and keypoint annotations, which restricts their applicability on objects “in the wild”. A more natural way of establishing correspondences is by watching videos of objects moving around. In this paper, we present DOVE, a method that learns textured 3D models of deformable object categories from monocular videos available online, without keypoint, viewpoint or template shape supervision. By resolving symmetry-induced pose ambiguities and leveraging temporal correspondences in videos, the model automatically learns to factor out 3D shape, articulated pose and texture from each individual RGB frame, and is ready for single-image inference at test time. In the experiments, we show that existing methods fail to learn sensible 3D shapes without additional keypoint or template supervision, whereas our method produces temporally consistent 3D models, which can be animated and rendered from arbitrary viewpoints. Project page: https://dove3d.github.io/.
- 15 June 2023
- Published by Springer Nature in International Journal of Computer Vision
- Vol. 131 (10) , 2623-2634
Open AccessDOVE: Learning Deformable 3D Objects by Watching Videos
Learning deformable 3D objects from 2D images is often an ill-posed problem. Existing methods rely on explicit supervision to establish multi-view correspondences, such as template shape models and keypoint annotations, which restricts their applicability on objects “in the wild”. A more natural way of establishing correspondences is by watching videos of objects moving around. In this paper, we present DOVE, a method that learns textured 3D models of deformable object categories from monocular videos available online, without keypoint, viewpoint or template shape supervision. By resolving symmetry-induced pose ambiguities and leveraging temporal correspondences in videos, the model automatically learns to factor out 3D shape, articulated pose and texture from each individual RGB frame, and is ready for single-image inference at test time. In the experiments, we show that existing methods fail to learn sensible 3D shapes without additional keypoint or template supervision, whereas our method produces temporally consistent 3D models, which can be animated and rendered from arbitrary viewpoints. Project page: https://dove3d.github.io/.
- Open Access
Controllable 3D Face Synthesis with Conditional Generative Occupancy Fields
Capitalizing on the recent advances in image generation models, existing controllable face image synthesis methods are able to generate high-fidelity images with some levels of controllability, e.g., controlling the shapes, expressions, textures, and poses of the generated face images. However, these methods focus on 2D image generative models, which are prone to producing inconsistent face images under large expression and pose changes. In this paper, we propose a new NeRF-based conditional 3D face synthesis framework, which enables 3D controllability over the generated face images by imposing explicit 3D conditions from 3D face priors. At its core is a conditional Generative Occupancy Field (cGOF) that effectively enforces the shape of the generated face to commit to a given 3D Morphable Model (3DMM) mesh. To achieve accurate control over fine-grained 3D face shapes of the synthesized image, we additionally incorporate a 3D landmark loss as well as a volume warping loss into our synthesis algorithm. Experiments validate the effectiveness of the proposed method, which is able to generate high-fidelity face images and shows more precise 3D controllability than state-of-the-art 2D-based controllable face synthesis methods. Find code and demo at https://keqiangsun.github.io/projects/cgof.
Open AccessControllable 3D Face Synthesis with Conditional Generative Occupancy Fields
Capitalizing on the recent advances in image generation models, existing controllable face image synthesis methods are able to generate high-fidelity images with some levels of controllability, e.g., controlling the shapes, expressions, textures, and poses of the generated face images. However, these methods focus on 2D image generative models, which are prone to producing inconsistent face images under large expression and pose changes. In this paper, we propose a new NeRF-based conditional 3D face synthesis framework, which enables 3D controllability over the generated face images by imposing explicit 3D conditions from 3D face priors. At its core is a conditional Generative Occupancy Field (cGOF) that effectively enforces the shape of the generated face to commit to a given 3D Morphable Model (3DMM) mesh. To achieve accurate control over fine-grained 3D face shapes of the synthesized image, we additionally incorporate a 3D landmark loss as well as a volume warping loss into our synthesis algorithm. Experiments validate the effectiveness of the proposed method, which is able to generate high-fidelity face images and shows more precise 3D controllability than state-of-the-art 2D-based controllable face synthesis methods. Find code and demo at https://keqiangsun.github.io/projects/cgof.
- Open Access
DOVE: Learning Deformable 3D Objects by Watching Videos
Learning deformable 3D objects from 2D images is often an ill-posed problem. Existing methods rely on explicit supervision to establish multi-view correspondences, such as template shape models and keypoint annotations, which restricts their applicability on objects "in the wild". A more natural way of establishing correspondences is by watching videos of objects moving around. In this paper, we present DOVE, a method that learns textured 3D models of deformable object categories from monocular videos available online, without keypoint, viewpoint or template shape supervision. By resolving symmetry-induced pose ambiguities and leveraging temporal correspondences in videos, the model automatically learns to factor out 3D shape, articulated pose and texture from each individual RGB frame, and is ready for single-image inference at test time. In the experiments, we show that existing methods fail to learn sensible 3D shapes without additional keypoint or template supervision, whereas our method produces temporally consistent 3D models, which can be animated and rendered from arbitrary viewpoints.
Open AccessDOVE: Learning Deformable 3D Objects by Watching Videos
Learning deformable 3D objects from 2D images is often an ill-posed problem. Existing methods rely on explicit supervision to establish multi-view correspondences, such as template shape models and keypoint annotations, which restricts their applicability on objects "in the wild". A more natural way of establishing correspondences is by watching videos of objects moving around. In this paper, we present DOVE, a method that learns textured 3D models of deformable object categories from monocular videos available online, without keypoint, viewpoint or template shape supervision. By resolving symmetry-induced pose ambiguities and leveraging temporal correspondences in videos, the model automatically learns to factor out 3D shape, articulated pose and texture from each individual RGB frame, and is ready for single-image inference at test time. In the experiments, we show that existing methods fail to learn sensible 3D shapes without additional keypoint or template supervision, whereas our method produces temporally consistent 3D models, which can be animated and rendered from arbitrary viewpoints.
- Open Access
NeRF--: Neural Radiance Fields Without Known Camera Parameters
Considering the problem of novel view synthesis (NVS) from only a set of 2D images, we simplify the training process of Neural Radiance Field (NeRF) on forward-facing scenes by removing the requirement of known or pre-computed camera parameters, including both intrinsics and 6DoF poses. To this end, we propose NeRF$--$, with three contributions: First, we show that the camera parameters can be jointly optimised as learnable parameters with NeRF training, through a photometric reconstruction; Second, to benchmark the camera parameter estimation and the quality of novel view renderings, we introduce a new dataset of path-traced synthetic scenes, termed as Blender Forward-Facing Dataset (BLEFF); Third, we conduct extensive analyses to understand the training behaviours under various camera motions, and show that in most scenarios, the joint optimisation pipeline can recover accurate camera parameters and achieve comparable novel view synthesis quality as those trained with COLMAP pre-computed camera parameters. Our code and data are available at https://nerfmm.active.vision.
Open AccessNeRF--: Neural Radiance Fields Without Known Camera Parameters
Considering the problem of novel view synthesis (NVS) from only a set of 2D images, we simplify the training process of Neural Radiance Field (NeRF) on forward-facing scenes by removing the requirement of known or pre-computed camera parameters, including both intrinsics and 6DoF poses. To this end, we propose NeRF$--$, with three contributions: First, we show that the camera parameters can be jointly optimised as learnable parameters with NeRF training, through a photometric reconstruction; Second, to benchmark the camera parameter estimation and the quality of novel view renderings, we introduce a new dataset of path-traced synthetic scenes, termed as Blender Forward-Facing Dataset (BLEFF); Third, we conduct extensive analyses to understand the training behaviours under various camera motions, and show that in most scenarios, the joint optimisation pipeline can recover accurate camera parameters and achieve comparable novel view synthesis quality as those trained with COLMAP pre-computed camera parameters. Our code and data are available at https://nerfmm.active.vision.