Rhonda Bondie
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Previous Organizations / Institutes
The organizations / institutes from the scholar's other articles in the past ten years
Rhonda Bondie has a total of 9 co-authors. Here are the top co-authors by number of shared publications:
- Chris Dede
Harvard University
3 shared publications Akane Zusho
Graduate School of Education Fordham University
1 shared publication- Akane Zusho
Graduate School of Education, Fordham University
1 shared publication Daniel Rich
Graduate School of Education School of Education Harvard University Hunter College 695 Park Avenue Office 217 10065 New York NY United States
1 shared publicationEmily Wiseman
School of Education and Human Development University of Virginia
1 shared publicationHappi Adams
Harvard University
1 shared publication
Latest Publications
- 31 October 2023
- Published by Springer Nature
- p. 173-181
Exploring Data Visualization in Mixed Reality Simulations to Measure Teacher Responsiveness
- 31 October 2023
- Published by Springer Nature
- p. 173-181
Exploring Data Visualization in Mixed Reality Simulations to Measure Teacher Responsiveness
- 2 October 2023
- Published by Taylor & Francis in Educational Psychologist
- Vol. 58 (4) , 244-260
Transforming fear into rigor, love, freedom, and joy: A new paradigm of standards-based reform
- 2 October 2023
- Published by Taylor & Francis in Educational Psychologist
- Vol. 58 (4) , 244-260
Transforming fear into rigor, love, freedom, and joy: A new paradigm of standards-based reform
- Open Access
- 1 January 2023
- Published by American Psychological Association (APA) in Technology, Mind, and Behavior
- Vol. 4 (1) , 49-75
Can differentiated and personalized mixed-reality simulations transform teacher learning?
Mixed-reality simulations (MRSs) create new opportunities for responsive teacher learning. This experimental study examined, starting from baseline Simulation 0 (Sim0) across three MRSs, the effect of differentiated coaching treatment in Simulation 1 (Sim1), and personalized practice in Simulation 2 (Sim2) on teachers’ provision of high-information feedback to avatar students as measured by the mean of feedback frequency weighted by quality. Motivational-supportive factors of MRS, including teacher perceptions of cognitive load, realism, and task-value were also examined. Participants were teachers at different career points (i.e., preservice: n = 69; early career: n = 66; and in-service: n = 68). Block randomization by grade level taught (elementary and secondary) and assessment of current feedback practices achieved pretreatment equivalence. Quantitative analyses revealed coaching significantly increased teachers’ use of high-information feedback. Teacher-selected personalized practice also impacted feedback. For example, the Sim2 decision to continue where the Sim1 action stopped was significantly related to decreases in clarify and value feedback and increases in pushing student thinking. Overall, differentiated and personalized professional development (PD) through MRS was valued by educators across the career trajectory and led to a complex evolution in teacher practices. However, the effects of the MRS were moderated by teaching experience. Teachers reported the MRS felt realistic and valuable; however, early career teachers’ perceptions were significantly lower than their preservice and in-service peers, especially under the coaching condition. In-service teachers reported greater cognitive load than less experienced teachers. Our discussion explores transforming teacher education across a career trajectory through assessing teaching expertise, differentiating PD, and personalizing practice.
- 1 January 2023
- Published by American Psychological Association (APA) in Technology, Mind, and Behavior
- Vol. 4 (1) , 49-75
Open AccessCan differentiated and personalized mixed-reality simulations transform teacher learning?
Mixed-reality simulations (MRSs) create new opportunities for responsive teacher learning. This experimental study examined, starting from baseline Simulation 0 (Sim0) across three MRSs, the effect of differentiated coaching treatment in Simulation 1 (Sim1), and personalized practice in Simulation 2 (Sim2) on teachers’ provision of high-information feedback to avatar students as measured by the mean of feedback frequency weighted by quality. Motivational-supportive factors of MRS, including teacher perceptions of cognitive load, realism, and task-value were also examined. Participants were teachers at different career points (i.e., preservice: n = 69; early career: n = 66; and in-service: n = 68). Block randomization by grade level taught (elementary and secondary) and assessment of current feedback practices achieved pretreatment equivalence. Quantitative analyses revealed coaching significantly increased teachers’ use of high-information feedback. Teacher-selected personalized practice also impacted feedback. For example, the Sim2 decision to continue where the Sim1 action stopped was significantly related to decreases in clarify and value feedback and increases in pushing student thinking. Overall, differentiated and personalized professional development (PD) through MRS was valued by educators across the career trajectory and led to a complex evolution in teacher practices. However, the effects of the MRS were moderated by teaching experience. Teachers reported the MRS felt realistic and valuable; however, early career teachers’ perceptions were significantly lower than their preservice and in-service peers, especially under the coaching condition. In-service teachers reported greater cognitive load than less experienced teachers. Our discussion explores transforming teacher education across a career trajectory through assessing teaching expertise, differentiating PD, and personalizing practice.
- 2 January 2021
- Published by Taylor & Francis in Journal of Research on Technology in Education
- Vol. 53 (1) , 107-123
Interaction principles for digital puppeteering to promote teacher learning
This literature review analyzed 18 studies published between 2013 and 2020 to understand the role of virtual humans in mixed reality digital puppeteering simulations aimed at promoting teacher learning. Research questions explored: simulation design models, interactor training, and the attention researchers gave to language and race in the virtual classroom. The descriptive and logistical findings from this review resulted in three learning design models and five design principles that may guide the future use of digital puppeteering in mixed-reality virtual classrooms to promote teacher learning. Across studies, findings suggested promising results of teacher learning through mixed reality simulations and illuminated possible areas for future research. These included the documentation of interactor preparation and detailed evaluation of the interactions between teachers and avatars in virtual classrooms.
- 2 January 2021
- Published by Taylor & Francis in Journal of Research on Technology in Education
- Vol. 53 (1) , 107-123
Interaction principles for digital puppeteering to promote teacher learning
This literature review analyzed 18 studies published between 2013 and 2020 to understand the role of virtual humans in mixed reality digital puppeteering simulations aimed at promoting teacher learning. Research questions explored: simulation design models, interactor training, and the attention researchers gave to language and race in the virtual classroom. The descriptive and logistical findings from this review resulted in three learning design models and five design principles that may guide the future use of digital puppeteering in mixed-reality virtual classrooms to promote teacher learning. Across studies, findings suggested promising results of teacher learning through mixed reality simulations and illuminated possible areas for future research. These included the documentation of interactor preparation and detailed evaluation of the interactions between teachers and avatars in virtual classrooms.