Chris Elsden
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Previous Organizations / Institutes
The organizations / institutes from the scholar's other articles in the past ten years
Research Subjects
Research Interests
Chris Elsden has a total of 82 co-authors. Here are the top co-authors by number of shared publications:
- John Vines
Institute for Design Informatics, University of Edinburgh, Edinburgh, United Kingdom
9 shared publications Chris Speed
University of Edinburgh, Edinburgh, United Kingdom
6 shared publications- Chris Speed
RMIT University
6 shared publications - Ella Tallyn
Institute for Design Informatics, University of Edinburgh, Edinburgh, United Kingdom
5 shared publications Bettina Nissen
University of Edinburgh, Edinburgh, United Kingdom
4 shared publications- Billy Dixon
Institute for Design Informatics, University of Edinburgh, Edinburgh, United Kingdom
4 shared publications
Latest Publications
- Open Access
- 13 July 2026
- Published by Association for Computing Machinery (ACM)
- p. 1312-1318
Engaging Theatrical Audiences in Digital Sites: Embracing Experiential Onboarding Tactics
- 13 July 2026
- Published by Association for Computing Machinery (ACM)
- p. 1312-1318
Open AccessEngaging Theatrical Audiences in Digital Sites: Embracing Experiential Onboarding Tactics
- Open Access
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-23
Speculating with Older Adults in HCI: A Scoping Review
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-23
Open AccessSpeculating with Older Adults in HCI: A Scoping Review
- Open Access
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-5
The Quality of Speculation: Common Ground for Speculative Design in Human-Computer Interaction?
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-5
Open AccessThe Quality of Speculation: Common Ground for Speculative Design in Human-Computer Interaction?
- Open Access
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-5
Configuring Money as an Interface
This workshop will tackle the challenge of designing and configuring money as an interface, exploring and developing an HCI-centred perspective on the nature of money. Money as an interface involves moving beyond classical economic ideas, to focus instead on money as a social technology, on its relational qualities, and on how these could be expressed in design, and configured in context. The workshop will bring together HCI researchers, designers and practitioners, who will submit design contexts in which more configurable, flexible and collaborative forms of money would be desirable or socially meaningful. These contexts will become the design provocations to be addressed together during the workshop. The outcome will be a catalogue of design proposals inspiring future directions for more flexible, configurable, collaborative and relational financial technologies.
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-5
Open AccessConfiguring Money as an Interface
This workshop will tackle the challenge of designing and configuring money as an interface, exploring and developing an HCI-centred perspective on the nature of money. Money as an interface involves moving beyond classical economic ideas, to focus instead on money as a social technology, on its relational qualities, and on how these could be expressed in design, and configured in context. The workshop will bring together HCI researchers, designers and practitioners, who will submit design contexts in which more configurable, flexible and collaborative forms of money would be desirable or socially meaningful. These contexts will become the design provocations to be addressed together during the workshop. The outcome will be a catalogue of design proposals inspiring future directions for more flexible, configurable, collaborative and relational financial technologies.
- Open Access
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-15
ORAgen Fables: Advancing the Design and Management of Content Attribution
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-15
Open AccessORAgen Fables: Advancing the Design and Management of Content Attribution
- Open Access
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-5
Unpacking Children's Perceptions of Their Digital Money Futures
Children’s encounters with money are increasingly shaped by cashless, platform-based, and gaming systems, however limited HCI research examines how children experience and negotiate these changes. This paper presents preliminary findings from a mixed-method, participatory design futuring study with children aged 10–11 in a UK primary school, a key stage when children typically shift from cash to digital money, and experience growing financial autonomy. Conducted over a period of 5 weeks, the study involved surveys, workshops, focus groups, and interviews, exploring children’s experiences of multiple economies and visions for future financial systems. Initial findings show that children actively navigate cash, digital money, and in-game currencies, valuing visibility, safety, and control, while expressing concerns about scams and financial harm, particularly in games. Through speculative ‘super-inventions,’ children’s work revealed tensions between protection and autonomy, highlighting opportunities for designing financial technologies that would better support and educate children during this critical transition.
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-5
Open AccessUnpacking Children's Perceptions of Their Digital Money Futures
Children’s encounters with money are increasingly shaped by cashless, platform-based, and gaming systems, however limited HCI research examines how children experience and negotiate these changes. This paper presents preliminary findings from a mixed-method, participatory design futuring study with children aged 10–11 in a UK primary school, a key stage when children typically shift from cash to digital money, and experience growing financial autonomy. Conducted over a period of 5 weeks, the study involved surveys, workshops, focus groups, and interviews, exploring children’s experiences of multiple economies and visions for future financial systems. Initial findings show that children actively navigate cash, digital money, and in-game currencies, valuing visibility, safety, and control, while expressing concerns about scams and financial harm, particularly in games. Through speculative ‘super-inventions,’ children’s work revealed tensions between protection and autonomy, highlighting opportunities for designing financial technologies that would better support and educate children during this critical transition.
- Open Access
- 11 February 2026
- Published by Taylor & Francis in Journal of Cultural Economy
- Vol. 19 (6) , 877-900
Interrogating the ORA framework: implications of tokenized licensing in the cultural economy
- 11 February 2026
- Published by Taylor & Francis in Journal of Cultural Economy
- Vol. 19 (6) , 877-900
Open AccessInterrogating the ORA framework: implications of tokenized licensing in the cultural economy
- Open Access
- 23 June 2025
- Published by Association for Computing Machinery (ACM)
- p. 52-68
The Secret Lives of Children’s Money: Exploring Children’s Financial Interactions in Transitions from Cash to Digital Monies
- 23 June 2025
- Published by Association for Computing Machinery (ACM)
- p. 52-68
Open AccessThe Secret Lives of Children’s Money: Exploring Children’s Financial Interactions in Transitions from Cash to Digital Monies
- Open Access
- 22 June 2025
- Published by Association for Computing Machinery (ACM)
- p. 128-140
Content Authenticities: A Discussion on the Values of Provenance Data for Creatives and Their Audiences
- 22 June 2025
- Published by Association for Computing Machinery (ACM)
- p. 128-140
Open AccessContent Authenticities: A Discussion on the Values of Provenance Data for Creatives and Their Audiences
- Open Access
- 22 June 2025
- Published by Association for Computing Machinery (ACM)
- p. 708-721
Illustrating Creative Applications of Data and Technology: A Visual Vocabulary
- 22 June 2025
- Published by Association for Computing Machinery (ACM)
- p. 708-721
Open AccessIllustrating Creative Applications of Data and Technology: A Visual Vocabulary