Yu-Wing Tai
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Research Subjects
Yu-Wing Tai has a total of 10 co-authors. Here are the top co-authors by number of shared publications:
- Chi-Keung Tang
The Hong Kong University of Science and Technology Guangzhou
3 shared publications - Han Jiang
Dartmouth College
1 shared publication - Hao Zhang
The Hong Kong University of Science and Technology
1 shared publication - Haosen Sun
The Hong Kong University of Science and Technology
1 shared publication - Jianmeng Liu
Dartmouth College
1 shared publication - Peter Chin
Dartmouth College
1 shared publication
Latest Publications
- Open Access
Reward-RAG: Enhancing RAG with Reward Driven Supervision
In this paper, we introduce Reward-RAG, a novel approach designed to enhance the Retrieval-Augmented Generation (RAG) model through Reward-Driven Supervision. Unlike previous RAG methodologies, which focus on training language models (LMs) to utilize external knowledge retrieved from external sources, our method adapts retrieval information to specific domains by employing CriticGPT to train a dedicated reward model. This reward model generates synthesized datasets for fine-tuning the RAG encoder, aligning its outputs more closely with human preferences. The versatility of our approach allows it to be effectively applied across various domains through domain-specific fine-tuning. We evaluate Reward-RAG on publicly available benchmarks from multiple domains, comparing it to state-of-the-art methods. Our experimental results demonstrate significant improvements in performance, highlighting the effectiveness of Reward-RAG in improving the relevance and quality of generated responses. These findings underscore the potential of integrating reward models with RAG to achieve superior outcomes in natural language generation tasks.
Open AccessReward-RAG: Enhancing RAG with Reward Driven Supervision
In this paper, we introduce Reward-RAG, a novel approach designed to enhance the Retrieval-Augmented Generation (RAG) model through Reward-Driven Supervision. Unlike previous RAG methodologies, which focus on training language models (LMs) to utilize external knowledge retrieved from external sources, our method adapts retrieval information to specific domains by employing CriticGPT to train a dedicated reward model. This reward model generates synthesized datasets for fine-tuning the RAG encoder, aligning its outputs more closely with human preferences. The versatility of our approach allows it to be effectively applied across various domains through domain-specific fine-tuning. We evaluate Reward-RAG on publicly available benchmarks from multiple domains, comparing it to state-of-the-art methods. Our experimental results demonstrate significant improvements in performance, highlighting the effectiveness of Reward-RAG in improving the relevance and quality of generated responses. These findings underscore the potential of integrating reward models with RAG to achieve superior outcomes in natural language generation tasks.
- Open Access
FED-NeRF: Achieve High 3D Consistency and Temporal Coherence for Face Video Editing on Dynamic NeRF
The success of the GAN-NeRF structure has enabled face editing on NeRF to maintain 3D view consistency. However, achieving simultaneously multi-view consistency and temporal coherence while editing video sequences remains a formidable challenge. This paper proposes a novel face video editing architecture built upon the dynamic face GAN-NeRF structure, which effectively utilizes video sequences to restore the latent code and 3D face geometry. By editing the latent code, multi-view consistent editing on the face can be ensured, as validated by multiview stereo reconstruction on the resulting edited images in our dynamic NeRF. As the estimation of face geometries occurs on a frame-by-frame basis, this may introduce a jittering issue. We propose a stabilizer that maintains temporal coherence by preserving smooth changes of face expressions in consecutive frames. Quantitative and qualitative analyses reveal that our method, as the pioneering 4D face video editor, achieves state-of-the-art performance in comparison to existing 2D or 3D-based approaches independently addressing identity and motion. Codes will be released.
Open AccessFED-NeRF: Achieve High 3D Consistency and Temporal Coherence for Face Video Editing on Dynamic NeRF
The success of the GAN-NeRF structure has enabled face editing on NeRF to maintain 3D view consistency. However, achieving simultaneously multi-view consistency and temporal coherence while editing video sequences remains a formidable challenge. This paper proposes a novel face video editing architecture built upon the dynamic face GAN-NeRF structure, which effectively utilizes video sequences to restore the latent code and 3D face geometry. By editing the latent code, multi-view consistent editing on the face can be ensured, as validated by multiview stereo reconstruction on the resulting edited images in our dynamic NeRF. As the estimation of face geometries occurs on a frame-by-frame basis, this may introduce a jittering issue. We propose a stabilizer that maintains temporal coherence by preserving smooth changes of face expressions in consecutive frames. Quantitative and qualitative analyses reveal that our method, as the pioneering 4D face video editor, achieves state-of-the-art performance in comparison to existing 2D or 3D-based approaches independently addressing identity and motion. Codes will be released.
- Open Access
Inpaint4DNeRF: Promptable Spatio-Temporal NeRF Inpainting with Generative Diffusion Models
Current Neural Radiance Fields (NeRF) can generate photorealistic novel views. For editing 3D scenes represented by NeRF, with the advent of generative models, this paper proposes Inpaint4DNeRF to capitalize on state-of-the-art stable diffusion models (e.g., ControlNet) for direct generation of the underlying completed background content, regardless of static or dynamic. The key advantages of this generative approach for NeRF inpainting are twofold. First, after rough mask propagation, to complete or fill in previously occluded content, we can individually generate a small subset of completed images with plausible content, called seed images, from which simple 3D geometry proxies can be derived. Second and the remaining problem is thus 3D multiview consistency among all completed images, now guided by the seed images and their 3D proxies. Without other bells and whistles, our generative Inpaint4DNeRF baseline framework is general which can be readily extended to 4D dynamic NeRFs, where temporal consistency can be naturally handled in a similar way as our multiview consistency.
Open AccessInpaint4DNeRF: Promptable Spatio-Temporal NeRF Inpainting with Generative Diffusion Models
Current Neural Radiance Fields (NeRF) can generate photorealistic novel views. For editing 3D scenes represented by NeRF, with the advent of generative models, this paper proposes Inpaint4DNeRF to capitalize on state-of-the-art stable diffusion models (e.g., ControlNet) for direct generation of the underlying completed background content, regardless of static or dynamic. The key advantages of this generative approach for NeRF inpainting are twofold. First, after rough mask propagation, to complete or fill in previously occluded content, we can individually generate a small subset of completed images with plausible content, called seed images, from which simple 3D geometry proxies can be derived. Second and the remaining problem is thus 3D multiview consistency among all completed images, now guided by the seed images and their 3D proxies. Without other bells and whistles, our generative Inpaint4DNeRF baseline framework is general which can be readily extended to 4D dynamic NeRFs, where temporal consistency can be naturally handled in a similar way as our multiview consistency.
- Open Access
Prompt2NeRF-PIL: Fast NeRF Generation via Pretrained Implicit Latent
This paper explores promptable NeRF generation (e.g., text prompt or single image prompt) for direct conditioning and fast generation of NeRF parameters for the underlying 3D scenes, thus undoing complex intermediate steps while providing full 3D generation with conditional control. Unlike previous diffusion-CLIP-based pipelines that involve tedious per-prompt optimizations, Prompt2NeRF-PIL is capable of generating a variety of 3D objects with a single forward pass, leveraging a pre-trained implicit latent space of NeRF parameters. Furthermore, in zero-shot tasks, our experiments demonstrate that the NeRFs produced by our method serve as semantically informative initializations, significantly accelerating the inference process of existing prompt-to-NeRF methods. Specifically, we will show that our approach speeds up the text-to-NeRF model DreamFusion and the 3D reconstruction speed of the image-to-NeRF method Zero-1-to-3 by 3 to 5 times.
Open AccessPrompt2NeRF-PIL: Fast NeRF Generation via Pretrained Implicit Latent
This paper explores promptable NeRF generation (e.g., text prompt or single image prompt) for direct conditioning and fast generation of NeRF parameters for the underlying 3D scenes, thus undoing complex intermediate steps while providing full 3D generation with conditional control. Unlike previous diffusion-CLIP-based pipelines that involve tedious per-prompt optimizations, Prompt2NeRF-PIL is capable of generating a variety of 3D objects with a single forward pass, leveraging a pre-trained implicit latent space of NeRF parameters. Furthermore, in zero-shot tasks, our experiments demonstrate that the NeRFs produced by our method serve as semantically informative initializations, significantly accelerating the inference process of existing prompt-to-NeRF methods. Specifically, we will show that our approach speeds up the text-to-NeRF model DreamFusion and the 3D reconstruction speed of the image-to-NeRF method Zero-1-to-3 by 3 to 5 times.